About Social Simulation Engine
The simulation is a standalone library, so it can later run inside a game, in a headless batch run, or in tools.
A small 2D sandbox shows a town of characters. You step it one beat at a time, pick two characters, and trigger a friendly chat or an awkward exchange to see their moods shift.
The world uses a fixed seed, so every reset plays out the same way. Needs, relationships, memory and explainable choices come next.